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Z., Ernõ (ern0)
Type:Coder/Musician
Handle:ern0
First Name:Ernõ
Last Name:Z.
Gender:M
Active:no
City:Győr, Budapest
Country:Hungary
Membership information:
Member of Vanguard
Ex-member of Many Clever Boys (MCB)
Email: mailto:ern0(at)linkbroker dot hu
Skype:ern0_c16
Website: http://linkbroker.hu/
Notes:Old-school scene member. Developed two music editors and wrote nice (native) music for the C=16 and Plus/4. Interview in English from 2001 on this page: http://amp.dascene.net/detail.php?view=2524&detail=interview
Total mails:6
 Send a Private Message! (Last seen online: 6 months)


Releases by Z., Ernõ (ern0)
TitleCategoryRelease DateLanguageSizeUser Rating
AsteroidGame/Action1987-09-15Hungarian16Kn/a
Color ScrollDemo1990Hungarian/English64Kn/a
CsillagharcosGame/ActionUnknownHungarian16k4.8/10 (5)
First MusicDemoUnknownHungarian16K5.5/10 (2)
Indoor Sports (Crack)Game/Sport1988Hungarian/English64Kn/a
King's MusicDemo/Music Box1987Hungarian64Kn/a
Mesél az erdőGame/Action1988Hungarian64K6.3/10 (6)
Music HelikopterGame/Shoot 'em up1986English16K5.5/10 (2)
NautilusGame/Action1988Hungarian64K5.0/10 (2)
Raster BusterDemo1989-01-14English64K5.6/10 (3)
Sound Box VIDemo/Music BoxUnknownEnglish64Kn/a
Tape Messias 1.0Utility/Tape1989English16Kn/a
Two Music DemoDemo1989-01-29English64K3.0/10 (2)
Wow DemoDemo1989-08-12English64K3.4/10 (5)
XmasDemoUnknownHungarian16K5.0/10 (2)
15 release(s).


About the music editors
In April, 2007 ern0 revealed some details about his music editor. Unfortunately, both editors are lost. Though, ern0 pointed out that they were rather uncomfortable to use, e.g. music data was stored and had to be edited in BASIC lines like these (REMs are just here to comment the data):

1001 DATA "AA--CCDDCC" :REM TUNES1
1002 DATA "CC--EEFFFDF" :REM TUNES2
1003 DATA "C-C-C-C-C-CC" :REM TUNES3 (THE SHORT ONES)
1004 DATA "E-E-E-E-E-EE" :REM TUNES4 (THE SHORT ONES)
1005 DATA "4444884444" :REM RHYTHM

Then, you had to start the editor and a BASIC and assembly language mixed code read the data and stored it into RAM. Subsequently, the player routine was copied and relocated to the memory following the music data.

Version 1 of his editors were using 5-6 parameters for one sound item, whereas version 2 were using 25. This meant that the entire screen was filled with music data which was confirmed by pressing a function key 25 times.

Thanks ern0 for remembering some details after all these years.

Copyright © Plus/4 World Team, 2001-2008